Titanswin472 29 Posted June 4, 2011 (edited) v2: Edited June 5, 2011 by Titanswin472 Share this post Link to post Share on other sites
DonovanMcnabb for H.O.F 2,241 Posted June 4, 2011 (edited) imo, I think you should cut down on using the dup. render so much, putting duplicate renders in the back hurts sigs more then help them most of the time. This would look a lot better without it imo. I like what you did with the text. Edited June 4, 2011 by DonovanMcnabb for H.O.F 1 Share this post Link to post Share on other sites
funnygunny 521 Posted June 4, 2011 ya, when using duped renders, you need to keep them as close to the focal as possible, or place it in a way that the sig stills looks good and flows. other than that this is nice 1 Share this post Link to post Share on other sites
Phins4life 271 Posted June 5, 2011 Basically what's already been said as far as the dup goes, though this sig wouldn't look bad if the render were moved and/or resized. Personally I've never been a fan of brightening up the lighter shades that much (levels, I think? It's been a while), but regardless, to each their own. The colors and blurs are awesome. 1 Share this post Link to post Share on other sites
BoneKrusher+ 1,276 Posted June 5, 2011 The colors and blurs are awesome. agreed plus i like the text a lot as well. 1 Share this post Link to post Share on other sites
Titanswin472 29 Posted June 5, 2011 Thanks for the CNC guys and I'll try to cut down on how many duped render I put in my sigs... also here is v2: Share this post Link to post Share on other sites
BoneKrusher+ 1,276 Posted June 5, 2011 Thanks for the CNC guys and I'll try to cut down on how many duped render I put in my sigs... also here is v2: original was good, this version is even better IMO. Share this post Link to post Share on other sites
Phins4life 271 Posted June 6, 2011 original was good, this version is even better IMO. Agreed. Nice product, either way, TW. Share this post Link to post Share on other sites